Wednesday, May 13, 2009

Seriously guys, wtf?

This totally counts as Wednesday.

So yeah, Exalted. The campaign I'm running, that is. When last we left our heroes, they were about to decide whether or not to fight a Solar Exalt that had just appeared inside their ship. Well, they raced downstairs, and a stalemate ensued. Guns were aimed, swords were brandished, it was all very unpleasant. The Solar, who turned out to be Roja the cabin boy (think about it), was very confused as he'd just found out that in a previous life he'd created the very ship he was now the lowest-ranked person on. The band were very confused, as despite his rippling muscles and white glow, the person in front of them was clearly just a boy in his early-mid teens. After a while of shouting at each other about how they wouldn't put their weapons down because of how they'd probably get killed, the party whore, Lucrezia (for whom it took about a session to gain the nickname Lucy) slinked up to him, flashed a bit of skin, and abducted him to her cabin.

See, this is the great thing about RPGs. The players will almost never do what you expect them to. If they'd tried to kill the guy, he was weak enough in combat stats they probably could have done, but I also forgot to give him good social defenses, and so now he's the party mascot. Well, that and Lucy's booty call, which I'm determined to avoid as much as possible because yeah, cybering? Not really my thing. But in any case, I accidentally ended up with a GMPC (GM's player character, ie an NPC who's as powerful as or more powerful than the PCs and in their party) rather than a corpse. I'm keeping him around rather than railroading him out of here for a couple of reasons, the main one being he's damn useful for exposition.

After seducing him to their side, Roja revealed to the band that in a previous life he'd been a Twilight caste Solar Exalt, who'd made this ship. He also said that it wasn't at its full power, and that they should go and find a powerful hearthstone in the Western Ocean to power it. Then there was more commotion downstairs, and a sharkman jumped on board. Now, I went to look up the stats for the sharkman (a standard beastman) and accidentally started using the stats for  a siaki-man (a minor deity). So after almost killing one of the band in the first session, I positioned the enemy near a window and when Zasz hit him with a large ball of wind essence (think air-zooka, but magicker) he flew out of said window (which I'm sure has a special name on a ship, but what the hey) and didn't come back.

A week of RL time passed, and the next session picked up that night at dinner, with noone really caring that they'd just fought a sharkman, and Roja being very tired out thanks to an afternoon spent with Lucy (off-screen). Later that night, a Peleps (a house from whom Zasz had stolen the ship, head of the dragon-blooded navy) boat was spotted coming toward them. Naval combat rules were learnt as chase was given, and after Lucy blew up the boat's sail the band closed in on the boat to loot and plunder.

Unfortunately, the boat slipped around the back of the Strange Mountain, and a lovely couple appeared ready to get butchered. The man was shot off the back of the ship by Zasz and left unconscious in the ocean, and the woman was killed with a single slice from Revvie's sword. Then their two friends appeared, a large armoured fighter with a greataxe, and an Immaculate Monk (who are Exalted's equivalent of my Mage) with claws. Fong, Alindre and Alindre's bear Grumbles all charged straight at the monk, who redirected Fong's attack the the axe-wielder (who blocked it easily, just as Fire Emblem taught me) and Alindre's and the bear's to Zasz. Alindre did a bit of damage to Zasz, and then I left it on a cliffhanger.

Next session should see a conclusion to this combat (hopefully quickly, as the monk's used enough of his mystical energy that he's surrounded in an aura of lethal water.) and some NPCs who's template I'll get right.

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